Kyle Meredith (Prismatic) is a visual artist, creative coder, and software engineer based in Burlington, VT. He has a deep and diverse creative background with a specialty in real-time, interactive visuals.

 

With custom-coded visual systems and tools, he develops interactive installation art, creates animations for music, and performs live music visuals using motion capture. He is constantly amazed and inspired by the beauty of math and nature, building complex visual systems that draw from natural processes and patterns.

Kyle currently works as the lead software engineer for Synesthesia, an audio-reactive music visualizer and visual instrument based on GLSL shaders. He graduated from Middlebury College in 2019 with a BA in Computer Science.

 

You can check out his technical skills or resume for more info.

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